Kunori, K., Kojiri, T. (2023). Activity Analysis Support System by Causal Relation Check Between Sub-activities. Proceedings of the 31st International Conference on Computers in Education, Vol.1, pp.98-100.
Kuwajima, K., Ashida, A., Kojiri, T. (2023). Method for Estimating Learning Strategies from Tools Using Bayesian Network. Proceedings of the 31st International Conference on Computers in Education, Vol.1, pp.101-103.
Maeda, D., Kunori, K., Kojiri, T. (2023). Object Identification Training Support System for Object-Oriented Design with Cooking Recipes, Proceedings of the 31st International Conference on Computers in Education, Vol.1, pp.114-119.
Okaniwa, Y., Kojiri, T. (2023). Text Reconstructing System of Editorial Text Based on Reader’s Comprehension. Proc. of the Human Interface and the Management of Information. HCII 2023, Vol. 14015. pp. 107–121. https://doi.org/10.1007/978-3-031-35132-7_8
Shogo Yano, Atsushi Ashida, Tomoko Kojiri: “Understanding of MANZAI Creation Process for Discovering New Characteristics”, Proc. of 2024 Joint Symposium in Science and Engineering between CYCU and KU, pp. 76-77 (2024年3月10,11日,台湾中原大学)
Yuma Komatsu, Tomoko Kojiri: “Product Creation Support System by Drawing Usage Scene”, Proc. of 2024 Joint Symposium in Science and Engineering between CYCU and KU, pp. 70-71 (2024年3月10,11日,台湾中原大学)
大塚裕貴,小尻智子:「プレイヤ間の位置関係に基づいた戦術適用条件理解のためのシミュレーションシステム」,電子情報通信学会総合大会, p. D-15-25(2024年3月4~8日,広島大学)